(May take a little bit to load, I haven't had time to optimize yet)

Synopsis:

A short (in-progress) dungeon-crawler characterizing the struggles of picking up your prescription during a medicine shortage in college. It's totally a normal and simple errand to do of course!

About Game:

  • 10-30 minute playtime
  • Rooms filled with traps!
  • Top down camera
  • 1 Level (2 more planned)
  • Music and SFX

Controls:

WASD: Basic player movements

ESC/Menu Button: Opens option menu when in game

Left Click: Interact with objects/progress dialogue

To-Do:

  • Polish grahpics & Y-sort issues in the first level
  • SFX for UI
  • 2 Levels like I wanted orginally
  • Polish scene transitions
  • Numerous other random bugs and polish (I've just started testing so feel free to give feedback!) 

Credits:

Made in Godot 4.2 with the following:

Modern Interiors
Modern Exteriors
Modern UI
Pixel Art GUI Elements
16x16 Modern RPG Icon Pack
Dialogue System by Nathan Hoad
Minifantasy SFX Pack
Light 10 spooky 8bit tracks

Development log