A Totally Normal Prescription Pick-Up
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
(May take a little bit to load, I haven't had time to optimize yet)
Synopsis:
A short (in-progress) dungeon-crawler characterizing the struggles of picking up your prescription during a medicine shortage in college. It's totally a normal and simple errand to do of course!
About Game:
- 10-30 minute playtime
Rooms filled with traps!- Top down camera
- 1 Level (2 more planned)
- Music and SFX
Controls:
WASD: Basic player movements
ESC/Menu Button: Opens option menu when in game
Left Click: Interact with objects/progress dialogue
To-Do:
- Polish grahpics & Y-sort issues in the first level
- SFX for UI
- 2 Levels like I wanted orginally
- Polish scene transitions
- Numerous other random bugs and polish (I've just started testing so feel free to give feedback!)
Credits:
Made in Godot 4.2 with the following:
Modern Interiors
Modern Exteriors
Modern UI
Pixel Art GUI Elements
16x16 Modern RPG Icon Pack
Dialogue System by Nathan Hoad
Minifantasy SFX Pack
Light 10 spooky 8bit tracks
| Status | In development |
| Platforms | HTML5 |
| Author | Evan Haut |
| Genre | Adventure |
| Made with | Godot |
| Tags | 2D, Dungeon Crawler, Pixel Art, Singleplayer, storygame |
Development log
- Current State of the Prototype!Jan 20, 2024


