(May take a little bit to load, I haven't had time to optimize yet)

Synopsis:

A short (in-progress) dungeon-crawler characterizing the struggles of picking up your prescription during a medicine shortage in college. It's totally a normal and simple errand to do of course!

About Game:

  • 10-30 minute playtime
  • Rooms filled with traps!
  • Top down camera
  • 1 Level (2 more planned)
  • Music and SFX

Controls:

WASD: Basic player movements

ESC/Menu Button: Opens option menu when in game

Left Click: Interact with objects/progress dialogue

To-Do:

  • Polish grahpics & Y-sort issues in the first level
  • SFX for UI
  • 2 Levels like I wanted orginally
  • Polish scene transitions
  • Numerous other random bugs and polish (I've just started testing so feel free to give feedback!) 

Credits:

Made in Godot 4.2 with the following:

Modern Interiors
Modern Exteriors
Modern UI
Pixel Art GUI Elements
16x16 Modern RPG Icon Pack
Dialogue System by Nathan Hoad
Minifantasy SFX Pack
Light 10 spooky 8bit tracks

Development log

Community

by Evan Haut · 1 post
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by Evan Haut · 1 post
106d
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